====== BRAINBOX - INFRARED-01 ====== === Students learn: === ^Curriculum ^Learning Activities ^ |SCIENCE |Identify scientific principles required to solve challenge| |TECHNOLOGY |Record and estimate timing data| |ART |Blended multimedia elements | |ENGINEERING |Design, build and test machine(s) | |MATHEMATICS |Use comparative data find and define a time-line| ==== INFRARED LAB ACTIVITY #1: It's In The Bag: ==== For this experiment, you will need: - Reference to the [[:teaching:stem:st2-2016:home|ST2 framework documented here]] - An infrared camera connected to a PC and your choice of [[:learn:heat:infrared:home|materials and techniques described here]] HINT: Try to control the light to ensure that you either shield your camera from unwanted external sources of infrared light, or that you position yourself to take advantage of external infrared sources to enhance your experiment! Example: Create a number of clues hidden inside or under materials that are opaque to visible light but more or less transparent to infrared light. Don't forget that your infrared camera may 'see' both infrared and visible light whereas a normal webcam or mobile device camera will mostly see visible light only (most see a small percentage of IR but this is mostly small enough to be ignored). You will still need to design this as an experiment using scientific method. Come up with a hypothesis and then challenge another group/person to complete your experiment/game. Make sure you find a way to record data as your subject(s) work through your trial experiment. Record video/images and update your journal/results sheet at regular intervals. Record any comments/suggestions offered by your subjects during or after your experiment. ----